The social middle of computers can't help itself to change things, even if it's useless.
Some weeks ago, I went in a supermarket and looked at the new computers. I bought my computer in 2009, and I realized that new computers in the supermarket nearly had the same power, memory, etc. It means they are not able to do better. So they make new in making worse, and this gives computers of low quality like iphones and ipads.
I think it is time for computer developers to look at the past. Computers are far enough powerful (in 2006 they could run the graphisms of the videogame The Elder Scrolls IV : Oblivion) and some things were better in the past. Knowledge of the past offers a wide range of examples to follow and mistakes to avoid.
Dictatorship of the tactile system
What disturbs me last times is the new tendancy to force people to get an update without explaining the reason nor asking the people. The tactile system forces people to go inside it even if we don't want to.
The tactile system considers people as illiterates.
I wish more and more informaticians get interested in the past.